Interface IShaderMaterialOptions
Hierarchy
- IShaderMaterialOptions
Index
Properties
attributesSearch playground for attributes
The list of attribute names used in the shader
definesSearch playground for defines
The list of defines used in the shader
external TexturesSearch playground for externalTextures
The list of external texture names used in the shader
need Alpha BlendingSearch playground for needAlphaBlending
Does the material work in alpha blend mode
need Alpha TestingSearch playground for needAlphaTesting
Does the material work in alpha test mode
sampler ObjectsSearch playground for samplerObjects
The list of sampler object names used in the shader
samplersSearch playground for samplers
The list of sampler (texture) names used in the shader
Optional shader LanguageSearch playground for shaderLanguage
The language the shader is written in (default: GLSL)
storage BuffersSearch playground for storageBuffers
The list of storage buffer names used in the shader
uniform BuffersSearch playground for uniformBuffers
The list of UBO names used in the shader
uniformsSearch playground for uniforms
The list of uniform names used in the shader
use Clip PlaneSearch playground for useClipPlane
Defines if clip planes have to be turned on: true to turn them on, false to turn them off and null to turn them on/off depending on the scene configuration (scene.clipPlaneX)
Defines the options associated with the creation of a shader material.