Interface IBakedVertexAnimationManager
Hierarchy
- IBakedVertexAnimationManager
Implemented by
Index
Properties
Methods
Properties
animation ParametersSearch playground for animationParameters
The animation parameters for the mesh. See setAnimationParameters()
is EnabledSearch playground for isEnabled
Gets or sets a boolean indicating if the edgesRenderer is active
textureSearch playground for texture
The vertex animation texture
timeSearch playground for time
The time counter, to pick the correct animation frame.
Methods
bindSearch playground for bind
-
Binds to the effect.
Parameters
-
effect: Effect
The effect to bind to.
-
useInstances: boolean
True when it's an instance.
Returns void
-
disposeSearch playground for dispose
-
Disposes the resources of the manager.
Parameters
-
Optional forceDisposeTextures: boolean
Forces the disposal of all textures.
Returns void
-
get Class NameSearch playground for getClassName
-
Get the current class name useful for serialization or dynamic coding.
Returns string
"BakedVertexAnimationManager"
set Animation ParametersSearch playground for setAnimationParameters
-
Sets animation parameters.
Parameters
-
startFrame: number
The first frame of the animation.
-
endFrame: number
The last frame of the animation.
-
offset: number
The offset when starting the animation.
-
speedFramesPerSecond: number
The frame rate.
Returns void
-
Interface for baked vertex animation texture, see BakedVertexAnimationManager
5.0