Class MeshLODLevel
Hierarchy
- MeshLODLevel
Index
Constructors
Properties
Constructors
constructor
-
Creates a new LOD level
Parameters
-
distanceOrScreenCoverage: number
defines either the distance or the screen coverage where this level should start being displayed
-
mesh: Nullable<Mesh>
defines the mesh to use to render this level
Returns MeshLODLevel
-
Properties
distance OrScreen CoverageSearch playground for distanceOrScreenCoverage
Either distance from the center of the object to show this level or the screen coverage if useLODScreenCoverage
is set to true
on the mesh
meshSearch playground for mesh
Defines the mesh to use to render this level
Class used to represent a specific level of detail of a mesh
https://doc.babylonjs.com/how_to/how_to_use_lod